When a new OpenGL specification has been released, its merely the standardization of OpenGL extensions that have been around for a long time. Implicitly stating OpenGL is always behind Direct3D in ...
Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft just made it easier for developers to get DX12 features and technologies into their games, for gamers to enjoy, much easier than ever before with the introduction of DirectX 12 Agility.
Microsoft has confirmed most of DirectX 12's improvements will be available on existing gaming hardware, but there's more to come at GDC. Share on Facebook (opens in a new window) Share on X (opens in ...
Microsoft has posted a new entry on its developers' blog about the introduction of DirectX 12 feature level 12_2. Before going on to describe what level 12_2 brings to the table, it refreshes readers ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
During Game Developer's Conference, Microsoft was showing off DirectX 12. One of the notable features is the low-level access which will help to efficiently utilize the processing power of the ...
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