Localization is everywhere. That is because the public can only enjoy entertainment products if they are able to understand them. You cannot enjoy movie if you do not understand what the characters ...
RALEIGH, N.C. – Feb. 18, 2010 - XLOC, a leading provider of global localization solutions for video games, is excited to announce its sponsorship of the Game Localization Summit at the Game Developers ...
Bad localization may see players "hate you in a language you don't understand," Tom Kaczmarczyk says ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Who Was There: Former Square Enix employees Alexander O. Smith and ...
SAG-AFTRA announced this week they have introduced new terms for the Independent Interactive Localization Agreement. The agreement is basically a streamlined version of the base terms from the union's ...
ORLANDO, FL / ACCESS Newswire / June 4, 2026 / As anime dubbing and video game localization continue bringing international productions to English-speaking audiences around the world, voice actor Alan ...
Scandinavian voices don’t help bad reviews. Epic Mickey 2: The Power Of Two launches today, and apparently the game has turned out to be the biggest games localization project in Scandinavia ever.
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
Game localisation encompasses the linguistic, cultural and technical adaptation of video games to meet the expectations of diverse markets. It extends beyond simple translation of dialogue and text to ...
Chants of Sennaar, the 2023 language puzzle game from Rundisc, uses fictional languages but was developed in French and English. “Our choices of vocabulary, riddles, and puzzles were made from the ...
In the latest issue of Retro Gamer, the magazine featured a fairly large piece following the journey of Pokémon from the franchise’s beginnings to its most recent entries in the game series. [Thanks, ...
Localization projects begin as they would at other companies – with lots of planning. Active Gaming Media decides how many translators they need and then gather as many assets from the publisher as ...