March 20 (Reuters) - Videogame platform Roblox said on Friday it would take a portion of revenue from in-game brand deals ...
Roblox has revealed that it will begin taking a share of revenue from in-game brand partnerships starting January 2027.
From next year, Roblox will begin charging creators who publish brand integrations in their experiences. Gamesbeat reports that several sources - all of whom were only prepared to speak anonymously, ...
Roblox (RBLX) stock drops 1.2% after announcing plans to take a cut of sponsorship revenue and adding gaming industry veteran ...
Brown Advisory, an investment management company, released its “Brown Advisory Mid-Cap Growth Strategy” fourth-quarter 2025 ...
Experience the ultimate strategy challenge in Toy Defense, a popular Roblox tower defense game where you protect your base ...
Roblox and Minecraft players prefer live-service multiplayer experiences over AAA single-player titles, according to new data ...