PAX West 2026 was an incredible experience. I got to spend four days in Seattle with your editor-in-chief and my best friend ...
I got a chance to play BUCK Games' Ladder Lad at PAX West 2026. The demo was short but informative, and didn't overstay its ...
Castlevania: Belmont's Curse had a wonderful demo at PAX West 2026. The team at Motion Twin nails the feel of Castlevania.
The unnerving T.W.I.R.L. transfixed me during my playthrough at PAX West 2026. Its multiple endings made me want to replay.
I tried out an emotional game called Remaining Grace at PAX West 2026. Its non-linear story and possession mechanic interested me.
Gobble is immediately captivating to any onlookers or players. It has sound effects written out like a comic or manga (how else are you going to convey the heat of a flame without a giant FWOOOSH?).
Voidwood had a popular demo at PAX West 2026. Up to four players can coordinate and work together to survive the dark forest.
Sequels have a tricky job: they need to remind you why you cared about the original while giving you a reason to come back for more. The Sinking City 2 takes that challenge and, rather boldly, decides ...
Sometimes I wonder how the younger members of the “get good” crowd would handle games from the 80s and 90s. Games that weren’t flashy or particularly deep by any metric, they were just hard. This ...
Sometimes it’s nice to take a breath and indulge in a bit of nostalgia. I did just that when I spotted this interesting piece of info the other day about The Disney Afternoon Collection. It was ...
I can’t deny that I was disappointed by how Blippo+ implemented its creative ideas; it should be funnier for what it is....However, for me, I’m glad I experienced it. I just love the concept so much, ...
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